TIEB004 – Blaine Graboyes on How to Integrate the Creative Arts with the Sciences

TIEB004 – Blaine Graboyes on How to Integrate the Creative Arts with the Sciences

Today’s guest is Blaine Graboyes, CEO of GameCo, Inc.

Topics include:

?    Blaine’s experience attending Bennington College as an entrepreneur
?    How sculpture and photography inspired Blaine’s design career
?    The crucial role of the integration between the arts and the sciences
?    Demystifying the biggest myths in the video game industry
?    Understanding the changes in video game consumer trends
?    Breaking down silos and inspiring leaders across inter-disciplinary teams
?    Getting people aligned to organizational vision and goals across departments
?    Why creative criticism is truly a positive process

 

Bio

Blaine Graboyes, is an American entrepreneur, a media architect, and the co-founder and CEO of GameCo, Inc. Blaine is an award-winning Executive Producer and Game Designer with over twenty years’ experience creating digital entertainment experiences with cutting-edge technology for world-class brands and clients such as Disney, DreamWorks, Mattel, Blizzard, Ubisoft, NHL, NFL, DC Shoes, and many more. Blaine began his career as the co-founder and President of ZUMA Digital, the first DVD production company based out of New York City.

Today, Blaine is focused on collaborating with leading eSports companies on future content in the gaming industry and digital marketing space. He develops and designs game galleries based on the most cutting edge technology; including 3D, VR, and AR tools. Blaine works on building leadership skills and inspiring team members, and has an incredible work process for building business plans and executing those plans.

 

Learn more about:

?    GameCo.com
?    Blaineglobal.com
?    LinkedIn
?    Twitter

Check out this episode!